Lightbringer

by Gabrielle on October 27, 2011

LIGHTBRINGER by K.D. McEntire

Pyr kicks off their new Young Adult line with LIGHTBRINGER by debut author K.D. McEntire, releasing on November 15.

This was a FUN book to work on, and I’m excited to see the early reviews starting to come in!

“Lightbringer is a superb unforgettable young adult romantic urban fantasy filled with a strong venue that will have readers believing in the McEntire mythos.” — Worlds of Wonder

“The girl-meets-ghost love story is more than it appears to be on the jacket cover… Lightbringer is a fun read full of mystery and surprises, and one that will leave you looking for the upcoming sequels.” — #sffwrtcht (Science Fiction and Fantasy Writer’s Chat)

Available for preorder: Amazon | Barnes & Noble | Books A Million

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5 Tips For Boosting Your NaNoWriMo Word Count

by Gabrielle on October 24, 2011

NaNoWriMo is almost upon us. Writers everywhere are stretching fingers and sharpening pencils, saying farewell to loved ones and clearing schedules to accommodate large blocks of writing time.

The goal of NaNoWriMo is to pen 50,000 words within the month of November. Your mission is to get to that word count. There are no rules on how you get there!

I was going to save these sneaky tricks for Halloween, but I thought I’d give you an early treat! Below, five tips absolutely guaranteed to inflate your word count. Follow these, and you’ll be speeding toward 50,000 in no time!

  1. The two-word first name! By naming your heroine Penelope Ann instead of Penelope, you sneak in an extra word every time she’s mentioned.

  2. Involve a foreign setting in your plot, so that characters can speak in their native language and then translate for the outsider — double the word count for the same amount of content. Bonus!
  3. Get ornate with your place names. Two- (or more!) word places are common enough in our real world and in our fiction, so why not use them in your fiction. If your action takes place on a ship, remember that HMS counts as a word all by itself. Space stations are also naturals for multi-word names. And, not only can you have a multi-word place name, but you can add further signifiers to it, like North, South, New, Inner or Outer. As an added benefit, you might inadvertently end up creating a name whose abbreviation spells a word. Perhaps that word can become part of the flavor of the place. (It’s all chaos and disorder in Lower Arden Woods!)
  4. Speak formally. Avoid contractions. Why turn two words into one if you don’t have to?
  5. Titles, titles, titles. Like the two-word name, this adds an extra word or two every time your characters’ names are mentioned in dialogue or narrative. Combine a title with a two-word name for a triple play! (That’s Royal Cartographer Penelope Ann, to you!)

Are these tips really sound writing advice? I trust you to judge that for yourself. Will you have to go back and clean out most of this stuff later? Probably.

But hey, don’t worry about that now — National Novel Editing Month is months away!


This post originally ran on this blog in October, 2010, but reprinting it is going to become a tradition. If you have any similarly tongue-in-cheek tips, please submit them. I’ll add them next year, attributed. I’d love to repost this list every year and see it grow!

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The Etiquette of Retweeting

by Gabrielle on October 18, 2011

All of you are techologically clued-in, emotionally and socially sensitive individuals, so I don’t expect any of this to apply to you, my readers. Still, here are the three types of misguided retweets that really fail my whale.

1. The @ response.

When you send a message beginning with @ and someone’s name (like @gabrielle_h), only that person and the people who follow both of you will see that tweet. The rest of your list won’t. This is because, twitter theorized, if you don’t know both participants in a conversation, the conversation won’t be interesting to you. So, this means that if you and your friend only overlap by two readers, only those two readers and your friend will see it.

This is why retweets begin with RT — so that there’s something before the @name, to ensure the widest possible audience. It’s also why you’ll see some people put a spare character like a period in front of a twitter handle when they reply:

> .@someone – I agree!

It’s so the @ character isn’t the first one on the line. It keeps a conversation public.

When you’re making a major announcement, or even just responding to something witty, if you want it to be seen widely, make sure to start the tweet with something that isn’t @.

2. Retweeting Congratulations.

Retweeting professional/generalized congratulations is perfectly acceptable, because it’s more an announcement than a personal greeting.

> RT @someone: Congrats, [author], for winning the [name of award!]

That’s perfectly okay, in my book. Though generally, I’ll try to go back and find the original announcement to RT, instead of picking one person’s congrats to echo.

I think retweeting personal congratulations is…more iffy, etiquette-wise.

> RT @someone: Happy birthday, [@name], and many more!

This feels like riding on the back of someone else’s personal greeting instead of doing the work yourself, especially if the message you’re retweeting does have something personal about it. It’s not that hard to say “happy birthday” for yourself, and come up with your own witty thing to add. It feels a lot more personal to receive a personalized message than to receive ten rounds of “Yeah, what she said!” It’s a little thing, but (knowingly or subconsciously) it can make a difference to the recipient.

If someone comes up with something especially funny that you think is worth sharing around, that’s a different matter. But that, again, becomes more of an announcement than a personal greeting. If you retweet something like that, maybe send a personal greeting too.

3. Retweeting condolences.

This is just tacky.

Again, retweeting an announcement is a different thing. It’s retweeting the personal expression of grief, addressed to the grieving, that’s tacky.

There aren’t very many ways to say “I’m sorry for your loss,” but at least let the words be yours. Retweeting a personal condolence isn’t the same as retweeting an announcement. It needs the personal touch or it just feels insincere. You can mention where you saw the news:

> Heard the news via @name. So sorry for your loss. Let me know if there’s anything I can do.

but please make the words your own.


Gabrielle Harbowy is @gabrielle_h on Twitter. She proactively wishes happy birthday to you all.

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Listen to Me and Ed on SF Signal!

by Gabrielle on October 7, 2011

Ed Greenwood and I sat down for a great chat with Patrick Hester (@atfmb) about all sorts of things, including anthology editing, Forgotten Realms, WHEN THE HERO COMES HOME, and (I neither confirm nor deny) bubblegum.

It was a great time, and you can listen to episode 083 here.

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Goodreads HERO giveaway!

by Gabrielle on October 3, 2011

From now until October 31, you can sign up on Goodreads to win a free copy of WHEN THE HERO COMES HOME!

TWO copies are up for grabs. They will be signed by yours truly, and mailed to lucky winners in the US or Canada.

Click here to enter for free!

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Erik Scott de Bie on SHADOWBANE

by Gabrielle on September 29, 2011

SHADOWBANE: An Interview with Erik Scott de Bie

Here to talk about his new Forgotten Realms novel Shadowbane, launching the end of this month from Wizards of the Coast, is rising Realms star and When the Hero Comes Home contributor, Erik Scott de Bie. From the searing, tragic romance of Ghostwalker to the endless fight against evil that is the path of Kalen “Shadowbane” Dren of the Shadowbane series, de Bie offers us stirring examples of sword-and-sorcery fantasy at its best.

Q. Tell us a little about the book. What challenges does your hero face?

A. Kalen, that gritty vigilante paladin of a fallen God, returns to the plague-ridden thieves’ city of his youth—Luskan—on a quest to rescue the woman he loves, Myrin. Along the way, he faces treacheries from those he thought allies, a crisis of faith in his cause, and a horrifying epidemic that is anything but natural. But Kalen’s greatest struggle lies within himself: can he reconcile the brutal thief he used to be with the noble paladin he has sworn to be?

For readers familiar with my work, Shadowbane follows up several of the characters from my previous novel, Downshadow. Kalen “Shadowbane” Dren makes an appearance as the helmed vigilante paladin, leaving his territory in Waterdeep to carry the fight to Luskan. The amnesiac wizard Myrin comes into her own in this book, finding some of her lost memories as well as some extremely powerful magic spells that come along with them. There are new faces as well, in particular the halfling Toytere, the butcher of Luskan and King of the Dead Rats gang, and the dark avenger Sithe, whose power originates from the absolute void inside her soul. I also particularly like the villain of this novel—a priestess of both Tymora and Beshaba—but lest I throw out too many spoilers, I’ll leave it at that.

I liken the tone of the novel to a cross between Gangs of New York and Batman: No Man’s Land. Our heroic vigilante comes to a burned out, plague-ridden city run by thief gangs and must walk the line between victory and compromising his principles. Inspired by the moral ambiguity that is at the heart of Kalen and Myrin’s story, I watched/read those works quite a bit during the writing process.

Q. Where does Shadowbane fit into D&D and the Realms universe? Is there anything I need to have read to “get it”?

A. I try to write all my novels and short stories for a completely new reader, as well as weave in things to appeal to old-school readers. Shadowbane fits into the Shadowbane series, which began with my novel Downshadow and will continue next year with Eye of Justice. It also fits into the world-spanning Abyssal Plague event, and follows close on the heels of Bruce Cordell’s book, Sword of the Gods. It’s also deeply stewed in Realmslore as only a life-long fan of the Forgotten Realms can accomplish, so I hope it’s appealing to hardcore fans of the setting. If you play D&D, particularly the newest edition, you will see echoes of game mechanics and pick up thoughts for how you might run a D&D game, particularly with paladins and avengers. Basically, if you fall into any of those categories, you will enjoy the heck out of this book (I hope!).

And if you’re brand new to the Realms, you’re in luck as well: the story is very self-contained and can be enjoyed as a stand-alone or a springboard to my other work. All you need to know about Kalen and Myrin is presented in those first two chapters, and you are good to go.

Quick note: You’ll also notice certain ties between the Shadowbane series and my Forgotten Realms design work. The Dead Rats gang in Luskan features in the Neverwinter Campaign Setting and the current D&D Encounters season, “The Lost Crown of Neverwinter.” Toytere even appears in the adventure, albeit in statue form. Also, one particular character in Kalen’s orbit might spark the memories of veterans of the first season of D&D Encounters, “Halaster’s Lost Apprentice.” But to reveal too much would be telling. :)

Q. What do you offer here that will make Realms fans perk up and take notice?

A. Well, the biggest win is Vindicator, Shadowbane’s sword. It’s magical, obviously, shedding a grey light to reflect the soul of its wielder. But the most significant facet of the blade is the symbol engraved on its hilt: a gauntlet with a stylized eye in the center.

That’s right, Vindicator is sacred to the church of long-vanished Helm, the god of guardians killed a hundred years ago, even before the Spellplague ravaged the land. And Shadowbane is his one last worshipper—the Champion of a Dead God. So this series is a particular win for all those fans of Helm . . . and potentially other dead gods as well. (Ahem!)

I could say more about Myrin also, but that will come up later in the series. For now, suffice it to say that she is as tied to old-school Forgotten Realms as Kalen is, if not more so. We’ll just see when her memories return, as they start to do in this book.

Q. I hear Shadowbane is an e-book only release. What prompted that decision?

A. Wizards of the Coast is undertaking a daring experiment to test the waters of the e-book market. They’ve released e-books before, of course, but none have exploited the benefits of the format quite like Shadowbane does, with significantly expanded content and links to even more downloads for free stuff.

Shadowbane is the first of its kind to get this treatment, and I’m hoping it goes well. We’ve seen e-book sales skyrocketing in the last year, and I expect that trend to continue. I’m excited!

Q. You mentioned expanded content. How much extra bang do we get for our bucks?

A. Shadowbane is stuffed full of expanded content: there’s a short story from me called “A New Purpose,” which takes place shortly before Shadowbane itself (basically the same night as the first chapter); details on Luskan, the novel’s setting; stats on Abyssal Plague demons, an Abyssal Plague overview written by James Wyatt, The Gates of Madness novella (which sets off the Abyssal Plague), and sample chapters from no less than THREE other novels in the Abyssal Plague series.

Speaking of which, the sample chapter of Shadowbane is up for download from the Wizards site. Check it out at Shadowbane’s product page.

Q. How about free stuff?

A. You clearly know me. :)

There’s also a 85-page e-novella I wrote—”Chosen of the Sword“—which you can download and read for free here. This fills in some of the 1-year gap between Downshadow and Shadowbane, and specifically answers some of the big questions Shadowbane raises. You won’t have to have read the novella to understand and enjoy the book, but similarly to other of my work or Realms/Abyssal Plague pieces, it will help you pick up more that another reader might have glossed past.

I’ve also updated my Downshadow companion story, “The Last Legend of Gedrin Shadowbane,” for readers interested in learning more about Kalen’s backstory, particularly the sword Vindicator.

And as if that weren’t enough, I also fought the first ever Forgotten Realms Twitter Duel between Kalen and his nemesis, Arrath “Rath” Vir, the infamous dwarf monk/assassin from Downshadow. The link to the transcript is here.

Q. Where does Shadowbane go from here?

A. The series continues in the next novel, Eye of Justice, where Kalen must return to Westgate, the city where he trained to become the avenger Shadowbane. There, he finds both friends and enemies from his past, as well as new dangers that seek to destroy or supplant him.

Myrin has more memories to recover, not the least of which is that her ancestral home lies in Westgate, and her family is tied to some of the dark powers that stalk the city. She tries so hard to recover her former power, but is that truly a good thing?

The shadowy manipulators lurking behind the scenes, playing a game against one another for Myrin’s fate, finally come out into the open, and chaos ensues. Hard choices from the past resurface as old enemies return to take a shot at vengeance.

And added to the gathering darkness, a certain shadow-dancing, heart-breaking elf woman arrives to tip the scales—but in which direction?

Q. And finally, where can I find this irresistible adventure?

You can download it on Amazon Kindle or Barnes and Noble Nook, or (I believe) straight through the Wizards site.

—-
About Erik Scott de Bie:

Erik Scott de Bie is the author of five fantasy novels in the Forgotten Realms world, including Shadowbane (September 2011) and its sequel, Eye of Justice (2012). He has contributed to many scifi/fantasy collections, such as the anthologies When the Hero Comes Home, Human for a Day, Close Encounters of the Urban Kind, and Beauty Has Her Way. He is also a known quantity in the hobby gaming industry, having contributed to such successful Dungeons and Dragons products as Plane Above: Secrets of the Astral Sea, Shadowfell: Gloomwrought and Beyond, and the popular Neverwinter Campaign Setting. He lives in Seattle, where he is married and has many pets.

Catch up with Erik on his website (erikscottdebie.com) or find him on Twitter (@erikscottdebie) or Facebook (Erik Scott de Bie)

Links:

* Shadowbane on Kindle
* Shadowbane on Nook
* Shadowbane Product Page on Wizards of the Coast
* Shadowbane Expanded Content List
* “Chosen of the Sword,” an e-novella by Erik Scott de Bie
* “Last Legend of Gedrin Shadowbane,” Companion story to Downshadow
* Twitter Transcript
* Erik’s website

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The Value of Collaborative Writing

by Gabrielle on September 26, 2011

When I’ve spoken in the past about the kinds of freeform text-based fantasy roleplaying games that have been my creative writing fix for the last eight years or so, people have always looked at me funny. But now, perhaps the old-school virtual communities have gained a bit more cred with this past Friday’s New York Times article about Jim Butcher and Ambermush.

Steve Bornstein is one of those people I met on one of these text-based roleplaying games. Steve pointed the above article out to me, and yes. Lots of yes. Steve and I met in 2005, on a fantasy-themed shared world that I was helping to administrate at the time. We’ve been writing together ever since. He’s one of the writers who keeps me sharp, on my toes, and in practice, in addition to being one of my favorite people in the whole world. Steve has also just started blogging, and he’s got his own great post about online roleplaying as an unlikely writers’ resource, too. He’s been at it much longer than I have.

MUDs and MUCKs were the precursors to the modern MMORPG. They are text-based real-time writing forums, generally centered around a theme, though that theme can be as wide or narrow as the admins and players wish it to be; because the system doesn’t need to produce graphics to match the action, the only limit is the players’ imagination. The writing is fast-paced, and it requires cleverness and creativity, and adaptability above all. You have to be able to think on your feet and express yourself eloquently in order to get any enjoyment whatsoever out of it. Sometimes sessions are guided by a game master, but sometimes it’s more casual and less structured, and the players themselves control the action. It can be giant game of narrative chess — a session can be competitive storytelling, outthinking your opponent. Sometimes it’s synergy and chemistry, working with someone to create something fantastic out of a blank screen.

It’s a much more dynamic form of writing, because the story isn’t under your complete control. You can try to guide the action, but you have no idea where the next player’s next turn is going to take it. It’s like being a kid again and playing make-believe in the backyard, except that your backyard is limitless in size and props, and your neighborhood is the entire internet.

And no, I’m not going to tell you where I play these days…But I encourage you to go out and get immersed in your own collaborative world.

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A Couple Great Posts About Process

by Gabrielle on September 22, 2011

I’m about halfway through my next short story, and I was planning to write a post about the writing process today. Then I read J.M. Frey‘s latest blog post about her writing process, and I’ve changed my mind. You should go over to her blog and read that one instead.

Unhooking – at JMFrey.net

If you want to talk some more about process, read Jay Lake’s recent posts on the subject, here and then here.

If you’re still here, here are couple random things I’ve learned about myself and my writing: I like having a beta reader peek once I’m done with the first scene, to make sure that I’m hitting the emotional note that I want the story to hit. Then, once I feel like I’m on target, I’m okay not sharing until it’s done. I’m confident about my spelling and worldbuilding and things like that, but I ask readers to spot me on emotional tone and on whether enough is at stake. I outline carefully, but my outlines are always full of questions. They’re flowcharts and forks in the road and decision points, and it isn’t until I start down the road that I know which choice is the better one to take.

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Performing a reading from your novel is a great way to get an audience interested in buying your book. How do you choose an excerpt to read and what should you watch out for?

1. A reading from your book should be entertaining, but it should also be a promotional tool. You’re giving your audience a sample because you want to intrigue them and make them want to buy the book. Choose an engaging excerpt with some action, some humor, and some drama. Or choose two shorter sections that complement each other, if that isn’t all in one place. Show them that you can do all three.

2. Choose a section that more or less stands alone. Something that requires minimal set-up and minimal knowledge of the story is best. By minimal, I mean something like, “This is our protagonist, this is his passenger. We’re joining them just as they’re about to land on the asteroid.” More than that will make your listeners feel overburdened with facts and relationships to keep straight before the reading even starts. Listeners will be able to figure out a certain amount of backstory just from context, and those context clues help to intrigue them. Instead of picking a section that requires that you explain why they’re on the asteroid, pick a section that your audience can follow along with even if they don’t know all the background, and one that makes them curious about the background. The best reading is one that intrigues them to pick up the book and learn for themselves.

3. Choose a section that involves your main character. It might be easier to find a sampling to fulfill the “stands alone” requirement by focusing on a side plot or a minor character, but remember that your goal is to draw your audience in and make them want to read the book. Focusing your reading on a minor character, if it succeeds at that goal, will get them interested in someone with relatively little “screen-time,” and doesn’t necessarily present an accurate picture of what the book is like or what it focuses on.

4. End your reading on a cliffhanger. Draw your audience into your world, get them invested and make them care what happens next… and then don’t give it to them! If you build sufficient tension and drama in your reading, you’ll hook them into buying the book on the spot: they’ll be caught up in the urgency of the scene, and they’ll need to know! If you end on a resolution, they’ll walk away thinking it was a nice little story and that you’re a talented author, but they won’t feel as driven to give you that sale.

5. Choose content that translates well to the spoken word. A passage that relies on a diagram, a mathematical equation, a written measure of music, or something deliberately unpronounceable will only get in your way. If you really must choose a selection that relies on your audience’s ability to see the page, prepare a display in advance and make arrangements with your venue so that it can be of a size and form that the whole audience will be able to see clearly.

6. Time your reading. Practice it. I can’t stress the importance of this. Be comfortable with your words and be used to saying them out loud. A reading is a performance, and your ability as a performer affects your audience’s interest, too. Don’t just start at page one and go until your timekeeper cuts you off. Make sure that your reading fits your time slot so that you can end on that perfect note.

reprinted, originally posted August, 2009

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Self-Publishing, SF/F, and Standards of Quality

by Gabrielle on September 12, 2011

Paul Cornell, in his Reno 2011 WorldCon report, says many things near and dear — both to my own heart, and to my own convention-going experience. Read this and learn what these conventions are like, why we go to them and why we love them.

But one particular thing he says, which I’ve spent several years realizing, talking myself out of, and then realizing again, is this:

‘No!’ I’m saying that rather too loudly to James Bacon and company when someone tells me that the writer of the (great, but initially a bit buggy) Renovation iPad app has been getting flack from people who are treating his software as something produced as a professional product, ‘no, we should be after people treating us like that, we should aspire to professionalism!’ [...] I never like to see fans giving themselves the excuse that we’re just hobbyists. Because that displays a chasm between fandom and how every author I know drives themselves. And there are plenty of fan organisations that drive themselves that way too. [...] There’s just something about a certain sort of SF fandom that… likes shoddiness…

And it’s true. There’s a certain slipshod, impromptu, rough-around-the-edges-ness that seems as if it’s trying to portray a lifted corner of the fourth-wall curtain, a glimpse behind the scenes into the gear-mechanisms that keep all of this smooth and easy-looking exterior running for us. There’s a perceived value in that accidental unprofessionalism, as if the onlooker will grow and gain from seeing the growth and the smoothing-of-edges coming of age process of the work.

Sometimes I try to talk myself into accepting that, because…well, because there are so many becauses, I think, first and foremost. There are so many reasons why things are this way that it feels like rocking a well-established boat, raining on a bunch of very enthusiastic parade-organizers, to suggest things should be different. But we all, even those of us who are professionals, are still fans. We still volunteer our blood and sweat and hearts to this genre and community, and we bring our professional standards to our endeavors because of our respect and love for it. There is absolutely no reason to do anything less than aspire to professional standards, when you are setting out places for professionals; when you are aspiring to be those professionals; when you know (or simply hope) that the eye of the entire world may be watching.

When mistakes inevitably creep through in the projects that I’m involved in, I sometimes meet this same attitude; either “We’re just small press, no one expects perfection from us” or “You learn to shrug it off and not worry about it so much” or “Maybe no one will notice.” I never want to learn to shrug off less-than-excellence and let it not matter. That’s not in my nature, and I don’t want it to be. I accept that I will not always achieve excellence or perfection, but I hold a burning seed of that professionalism as my core and engine, and aiming for less than perfection as a standard, is never enough for me. Thank you, Paul. Needless carelessness, rationalized needless carelessness, infuriates me, too.

And that brings me to Krista D. Ball’s observation likening sloppiness in self-publishing to knowingly scamming readers out of money.

Here’s the thing. I am not a charity. I have no interest in giving my money to someone who hasn’t even taken the time to try. I’ve worked hard to learn what I have about my craft. I’m still learning, still working hard, still trying to push myself. Slapping together a story that’s never been beta read, never been critiqued, never been edited, AND KNOWING IT HAS PROBLEMS and then expecting people to pay money for it? That isn’t “indie” publishing. That isn’t “giving it to publishers.” That isn’t “the readers will decide what’s good and what’s not.”

That’s just plain lazy.

It’s the same divide in standards of quality. There are a lot of self-published authors Doing It Right, but there’s a growing population of the careless who are exactly the stereotyped worst of the worst — the ones who give self-publication the tarnished reputation that it has.

As Krista adds in the comments: “I’m convinced that financially supporting these scammers, I mean writers, isn’t helping them get better. All they’ll say is “I’m making $100/month. People are buying my stuff. Why should I improve?”

Standard of quality, people. We owe it to ourselves, to our readers and to our genre. It’s easy to make excuses and say “We’re just a fan-run organization” or “I’m just with a small press,” or “I’m just a self-published author,” but until you take that “just” out of the equation and step up to the commitment of seeking excellence for yourself no matter where you fit into the larger picture, you will always be a “just,” and the rest of the system you so want to be a part of will sag and suffer for it.

An uncaring attitude will become habit, such that if you should get to some invisible line where you tell yourself you’ve made it and it’s time for that standard of excellence to come into play, laziness will already be ingrained in you, and your first steps into that professional world will become a serious struggle to keep up.

I posted a while back about the continued need for gatekeepers in publishing; these posts highlight that need.

Learn good habits early. Strive for perfection, polish, professionalism. It is never too early to start behaving like a professional and earning professionals’ respect. Don’t do less than your best, just because you can. There’s nothing endearing about unintentional rough edges, or that peek behind the curtain into a machine that’s falling apart. This is your chance to showcase your best, in front of the people you admire. Bring your best game, always.


EDITED TO ADD: @Paul_Cornell, in a response, wished to point out that James [Bacon] himself is very professional indeed. It wasn’t my intention to suggest otherwise (I was impressed with the convention app, and its timely updates!), but to give a nod to the quoted conversation for crystallizing an important issue for me. Thank you, Paul!

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